P.E.T.

OBTAINING
  • ASSEMBLY:
    • 3x H-NCA
    • 2x H-HFC
We create a P.E.T. in the Assembly.
When purchasing P.E.T., we receives a bonus of 10.000 fuel units.
P.E.T receives 5% of the XP earned by the player.
Each level offers additional slots, protocols and a special bonus for reaching the level.
Additional slots, we will have to unlock for uridium.

P.E.T. can be destroyed in combat. After destruction, it must be repaired (the appropriate option is displayed in the P.E.T.a box on the space map).
P.E.T. it will not activate if we don’t have fuel, but if we run out of fuel during the flight, the P.E.T. will automatically deactivate.
Fuel can be purchased in the shop and in the box on the game map.
Gears and protocols can be bought in the shop and obtained in some events.
We can also buy the max amount of P.E.T. Hitpoints in the shop.
We equip P.E.T.a in the same way as the ship, in the Hangar.
PET consumes currently used ammo and fuel. Does not consume resources (upgraded ammo with seprom)
Basic parameters:

  • Laser: 1/12 slots
  • Shield Generator: 2/22 slots
  • Gear: 1/8 slots
  • AI Protocol: 2/12 slots
  • Basic Hitpoints: 50.000


LEVEL NUMBER OF SLOTS OTHER INFORMATION
LASER GENERATOR GEARS PROTOCOL EXPERIENCE POINTS BONUS REPAIR COST FUEL USAGE MAX HP HP UPGRADE
0 1 2 1 2 0 0 9 50.000
1 2 3 2 3 8.000 Shield +2% 0 17 60.000 5.000
2 2 4 2 4 64.000 Damage +2% 0 21 70.000 10.000
3 3 5 3 5 216.000 Shield +4% 10 29 80.000 15.000
4 3 6 3 6 512.000 Access to second level equipment. 20 33 90.000 20.000
5 4 7 4 7 1.000.000 Damage +4% 30 41 100.000 25.000
6 4 8 4 8 1.728.000 Shield +6% 50 45 110.000 30.000
7 5 9 5 9 2.744.000 Damage +6% 70 53 120.000 35.000
8 5 10 5 10 4.096.000 Access to third level equipment. 90 57 130.000 40.000
9 6 11 6 11 5.832.000 Shield +8% 120 65 140.000 45.000
10 6 12 6 12 8.000.000 Damage +8% 150 69 150.000 50.000
11 7 13 6 12 10.648.000 Shield +10% 180 71 160.000 50.000
12 7 14 6 12 13.824.000 Damage +10% 220 73 170.000 50.000
13 8 15 6 12 17.576.000 Shield +12% 260 75 180.000 50.000
14 9 16 6 12 21.952.000 Damage +12% 300 77 190.000 50.000
15 10 17 6 12 27.000.000 Shield +14% 350 79 200.000 50.000
16 10 18 6 12 39.000.000 Damage +14% 350 79 210.000 50.000
17 11 19 6 12 50.000.000 Shield +16% 350 79 220.000 50.000
18 11 20 6 12 70.000.000 Damage +16% 350 79 230.000 50.000
19 12 21 6 12 100.000.000 Shield +18% 350 79 240.000 50.000
20 12 22 6 12 150.000.000 Access to fourth level equipment. 350 79 250.000 50.000

SLOT COSTS

SLOT NUMBER SHIELD PROTOCOL LASER GEARS HEAT
1 20.000
2 3.000 10.000 50.000
3 5.000 5.000 5.000 20.000 100.000
4 7.000 7.000 7.000 30.000 150.000
5 10.000 10.000 10.000 40.000 200.000
6 14.000 14.000 14.000 50.000 300.000
7 19.000 19.000 19.000 75.000 400.000
8 23.000 23.000 23.000 100.000
9 29.000 29.000 29.000
10 34.000 34.000 34.000
11 40.000 40.000 40.000
12 48.000 48.000 48.000
13 52.000
14 58.000
15 64.000
16 70.000
17 88.000
18 98.000
19 110.000
20 124.000
21 140.000
22 158.000
TOTAL: 1.191.000 229.000 232.000 325.000 1.220.000

HEAT

When using P.E.T., his temperature rises. You must reach the required HEAT level to get bonuses. The bonuses received for each HEAT level are cumulative.
If your P.E.T. is deactivated or destroyed, it will begin to lose temperature when the timer delaying cooling stops counting down. (P.E.T. will start losing HEAT points after the cooling time has elapsed.)
If P.E.T. cools down and drops to a lower HEAT level, cooling stops. The countdown delaying the cooling down for the lower HEAT level is then activated. Cooling down will resume when the cooling delay timer stops counting down.
There are 7 HEAT slots that we can only equip with lasers or shield generators.

HEAT LEVEL REQUIRED POINTS BONUS COOLING DELAY
0
1 150 PVE Damage: +5% 12 hours
2 300 PVE Damage: +5%
Hitpoints: +5%
24 hours
3 600 Shield Penetration: +5%
Hitpoints: +5%
24 hours
4 100 PVE Damage: +5%
PVP Damage: +5%
Evasion: +5%
HEAT SLOTS ACTIVE
15 minutes
5 200 PVE Damage: +5%
PVP Damage: +15%
Lasers Accuracy: +10%
Hitpoints: +10%
HEAT SLOTS ACTIVE
5 minutes

GEARS


Your P.E.T. needs to be on LVL4 minimum for LVL2 gears and LVL8+ for LVL3 gears.
Overheat Levels – Level X – Effect will be stronger when the P.E.T. is operating at higher HEAT levels.

APPEARANCE NAME DESCRIPTION COST
LEVEL COST EFFECT
Auto-Loot
G-AL
P.E.T. collecting cargo and bonus boxes within it’s detection range. 1 7.500 Range: 700
2 17.500 Range: 1.500
3 37.500 Range: 3.000
3X EVENTS
SHOP PAYMENTS
Range: 3.000 – 3.540 (HEAT Level 5)
Auto-Resource Collector
G-AR
P.E.T. collecting any resources within it’s detection range. 1 2.500 Range: 700
2 6.000 Range: 1.500
3 17.500 Range: 3.000
3X EVENTS
SHOP PAYMENTS
Range: 3.000 – 3.540 (HEAT Level 5)
Enemy Locator
G-EL
This gear will allow you to choose which NPC you wish your P.E.T. to find within it’s detection radius.
Once that NPC is found a directional ring will appear pointing you in the right direction.
A small green ping will also appear on the mini map for you.
1 6.000 Range: 2.000
2 12.500 Range: 3.000
3 37.500 Range: 5.000
3X 50.000 Range: 5.000 – 5.900 (HEAT Level 5)
Recource Locator
G-RL
This gear will allow you to choose which resource you wish your P.E.T. to find within it’s detection radius.
Once that resource is found a directional ring will appear pointing you in the right direction.
A small green ping will also appear on the mini map for you.
1 2.500 Range: 2.000
2 6.000 Range: 3.000
3 17.500 Range: 5.000
3X 25.000 Range: 5.000 – 5.900 (HEAT Level 5)
Cargo Trader
G-TRA
The cargo trader allows you to sell your resources outside of the base station, when the mode is selected the trade window will open up as normal.
The P.E.T. will then sell the selected ore, and in doing so it will be unavailable for a short period of time.
This time is dependent on the level of the gear equipped; a cool down will be shown to let you know how long is remaining until the P.E.T. returns.
1 6.000 Trade Bonus: +5%
Cooldown: 300s.
2 12.500 Trade Bonus: +15%
Cooldown: 120s.
3 37.500 Trade Bonus: +30%
Cooldown: 30s.
P.E.T. Repairer
G-REP
The P.E.T. cannot repair itself, it must use a Repair Gear.
When set to this mode, the P.E.T. will regenerate a certain amount of hitpoints per second.
The higher the level of the gear, the faster the repair rate.
This will not repair your P.E.T. if it has been destroyed in battle – if this happens, then the launch button will change into a repair button.
Clicking this will repair the P.E.T. with a small percentage of hitpoints; the cost will vary depending on the level of your P.E.T.
1 2.500 Repair 2.000 HP/s
2 6.000 Repair 6.000 HP/s
3 12.500 Repair 12.000 HP/s
Kamikaze Detonator
G-KK
If this option is selected then the P.E.T. will explode when it’s hitpoints drop below a certain level. 1 7.500 Damage: 25.000
Range: 250
Cooldown: 120s.
2 17.500 Damage: 50.000
Range: 350
Cooldown: 60s.
3 50.000 Damage: 75.000
Range: 450
Cooldown: 30s.
Sacrificial Flame
G-FS
When selected the PET will become passive and wait for a damaged player to come into range.
If a friendly ship with less than 50% shield is in range then the PET will fly towards the player and explode.
Friendly ships count as players in the same clan and / or group.
Upon death a % of shield is transferred from the PET to the friendly ship.
1 9.000 Range: 350
P.E.T. Shield Tranfer: 30%
Cooldown: 90s
2 12.500 Range: 400
P.E.T. Shield Tranfer: 40%
Cooldown: 75s
3 45.000 Range: 450
P.E.T. Shield Tranfer: 50%
Cooldown: 60s
4 EVENT Range: 500
P.E.T. Shield Tranfer: 60%
Cooldown: 45s
Combo Guard Mode
C-GM
Protection module with additional protection shield for P.E.T. 1 20.000 Deflection Chance: 65%
Additional Consumption: 35% Extra-Fuel
2 30.000 Deflection Chance: 75%
Additional Consumption: 35% Extra-Fuel
3 55.000 Deflection Chance: 85%
Additional Consumption: 35% Extra-Fuel
Combo Ship Repair
C-SR
P.E.T. repair your ship while flying as long as the player is not taking damage. This gear also provides a chance that damage done to your P.E.T will deflect back to the attacker. 1 20.000 Repair: 10.000 HP/s
Duration: 5s
Deflection Chance: 65%
Consumption: 200 Fuel
2 30.000 Repair: 15.000 HP/s
Duration: 5s
Deflection Chance: 75%
Consumption: 400 Fuel
3 55.000 Repair: 25.000 HP/s
Duration: 5s
Deflection Chance: 85%
Consumption: 750 Fuel
P.E.T. Gear Consume
G-HR1
Activating this P.E.T. gear consumes P.E.T. HP to reduce HEAT and damage surrounding enemies. Will bypass cooldown delay when reducing HEAT to lower HEAT levels. 1 10.000 Damage: 6.250/s
Duration: 4s
Range: 150
HP Drain: -2.500/s
HEAT Drain: -7/s
2 32.000 Damage: 8.750/s
Duration: 4s
Range: 175
HP Drain: -2.800/s
HEAT Drain: -7/s
3 55.000 Damage: 13.000/s
Duration: 4s
Range: 250
HP Drain: -3.750/s
HEAT Drain: -7/s
HP Link P.E.T
G-HPL
After activating the P.E.T. connects to you.
Damage inflicted on your ship’s hull will be transferred to connected P.E.T.
When the equipment is in use, fuel consumption increases.
During the connection, P.E.T. operates in protection mode and deals 25% damage.
1 10.000 P.E.T. Damage Reduction: 25%
Duration: 20s
Cooldown: 240s
Retargeting P.E.T.
G-RT
Will increase the fuel used but in return will grant your P.E.T 50% bonus damage and target enemy P.E.Ts. This gear cannot attack enemy pilots and cannot shoot allied P.E.T. 1 7.500 P.E.T. Damage: +50%
Duration: 30s
Cooldown: 240s
Megamine P.E.T.
G-MM
When The P.E.T. gear is active, your P.E.T. will put a mine in it’s place.
This mine detonates after 2 seconds, then deals damage (75.000 damage per pulse) more than 5 pulses to all players not in the group.
1 50.000 Damage: 75.000
Duration: 6s
Cooldown: 240s
P.E.T. Buoy Combat
G-BC
After activating the P.E.T. gear, your P.E.T. will release a buoy that will amplify the damage done by all ships currently within it’s range. 1 EVENT Duration: ?
Cooldown: ?
P.E.T. Buoy HP
G-BH
After activating the P.E.T. gear, your P.E.T. will release a buoy that will strengthen the HP of all allied ships currently within its range. 1 EVENT Duration: ?
Cooldown: ?

PROTOCOLS

Your P.E.T. needs to be on LVL4 minimum for LVL2 protocols and LVL8+ for LVL3 protocols.
It is possible to install more than one protocol at a time (depending on the number of free slots)

APPEARANCE NAME DESCRIPTION COST
LEVEL COST EFFECT
Cargo Protocol
AI-CR
The cargo protocol will increase your cargo space.
The cargo is enlarged even when P.E.T is not active on the map.
1 3.000 Cargo Space: +3%
2 7.500 Cargo Space: +6%
3 25.000 Cargo Space: +12%
4 EVENT Cargo Space: +15%
Radar Protocol
AI-R
The radar range of your P.E.T. increases, this increases the effectiveness of the locator and collector gears.
Each level increases the range of the radar increase.
1 3.000 Radar Range: +3%
2 7.500 Radar Range: +6%
3 25.000 Radar Range: +12%
4 EVENT Radar Range: +15%
Salvage Protocol
AI-S
Increases the amount of collected items from cargo and bonus boxes.
It has a random bonus chance of “malfunctioning” and giving a 10% increase instead of the percentage dictated by the level of the protocol.
1 5.000 Items Increase: +1%
2 12.500 Items Increase: +2%
3 45.000 Items Increase: +3%
4 EVENT Items Increase: +4%
Shield Management Protocol
AI-SM
Increases the shield value of the P.E.T. by a certain percentage. 1 5.000 Shield Increase: +1%
2 12.500 Shield Increase: +2%
3 45.000 Shield Increase: +4%
4 EVENT Shield Increase: +6%
Laser Management Protocol
AI-LM
Increases the damage caused by the lasers installed on the P.E.T. by a certain percentage. 1 5.000 Damage Increase: +1%
2 12.500 Damage Increase: +2%
3 45.000 Damage Increase: +4%
4 EVENT Damage Increase: +6%
Targeting Protocol
AI-AIM
Increases the accuracy of the lasers installed on the P.E.T. by a certain percentage. 1 3.000 Accuracy Increase: +1%
2 7.500 Accuracy Increase: +2%
3 25.000 Accuracy Increase: +4%
4 EVENT Accuracy Increase: +6%
Evasion Protocol
AI-E
The evasion protocol makes your P.E.T.s movement more erratic, reducing the accuracy of any attackers. 1 5.000 Evasion Increase: +1%
2 12.500 Evasion Increase: +2%
3 45.000 Evasion Increase: +3%
4 EVENT Evasion Increase: +4%
Hitpoint Protocol
AI-HP
Increases the P.E.T. hitpoints by a certain percentage. 1 5.000 Hitpoint Increase: +1%
2 12.500 Hitpoint Increase: +2%
3 45.000 Hitpoint Increase: +4%
4 EVENT Hitpoint Increase: +5%
Alien Protocol
AI-AL
Increases the P.E.T. damage towards NPCs by a certain percentage.
The damage increase pertains to the P.E.T. lasers and not the kamikaze gear.
1 3.000 Alien Damage: +1%
2 7.500 Alien Damage: +3%
3 25.000 Alien Damage: +6%
4 EVENT Alien Damage: +8%
Economyn Protocol
AI-ECO
Reduces the fuel consumption of the P.E.T. by a certain percentage. 1 5.000 Fuel Consumption: -3%
2 12.500 Fuel Consumption: -3.5%
3 45.000 Fuel Consumption: -4%
4 EVENT Fuel Consumption: -6%
HEAT Protocol
AI-AH
Increases the temperature of your P.E.T. by a certain percentage. 1 5.000 Temperature Increase: +1%
2 15.000 Temperature Increase: +2%
3 50.000 Temperature Increase: +3%
4 EVENT Temperature Increase: +4%

SHOW VISUAL P.E.T. DESIGNS


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