Astral Ascension Gate

GAMEPLAY:


To create a gate, we need a Astral CPU

SHIP Sentinel Diminisher Pusat Zephyr
LASERS 6x LF-3 Lvl 10
6x SLL-02 Lvl 10
6x LF-3 Lvl 10
6x SLL-02 Lvl 10
6x LF-3 Lvl 10
6x SLL-02 Lvl 10
6x LF-3 Lvl 10
6x SLL-02 Lvl 10
GENERATORS 8x SG3N-B02 (Level 10)
2x G3N-3310 (Level 5)
1x G3N-6900 (Level 5)
8x SG3N-B02 (Level 10)
2x G3N-3310 (Level 5)
1x G3N-6900 (Level 5)
8x SG3N-B02 (Level 10)
2x G3N-3310 (Level 5)
1x G3N-6900 (Level 5)
8x SG3N-B02 (Level 10)
2x G3N-3310 (Level 5)
1x G3N-6900 (Level 5)
DRONES (Level 6) 5x Iris (Level 1)
10x LF-3 (Level 1, 2 per drone)
Default formation
5x Iris (Level 1)
10x LF-3 (Level 1, 2 per drone)
Default formation
5x Iris (Level 1)
10x LF-3 (Level 1, 2 per drone)
Default formation
5x Iris (Level 1)
10x LF-3 (Level 1, 2 per drone)
Default formation
CPUs Auto Rocket (AROL-X) Auto Rocket (AROL-X) Auto Rocket (AROL-X) Auto Rocket (AROL-X)

REWARDS:

RIFTS BASE REWARD ADDITIONAL REWARD
(CHANCE)
Astralite Salvage Core
In the resource portal, you will receive an Atlas Shard which you can use for projects in the assembly.
1 – 4 250 25
5 350 35
6 – 9 525 55
10 800 85
11 – 14 1.050
A chance to drop 1x Astral Booty Key
120
15 1.250
A chance to drop 2x Astral Booty Key
150
15-end 1.400
A chance to drop 3x Astral Booty Key
170

PROJECTS IN ASSEMBLY (10.04.2024):

APPEARANCE NAME AMOUNT REQUIRES CRAFTABLE
Prime Astral Booty Key 1 500x Atlas Shard Permanent Recipe
Scrap 10 35x Atlas Shard Permanent Recipe
Small GGEU 2 120x Atlas Shard Once Every 3 Months
Medium GGEU 4 240x Atlas Shard Once Every 3 Months
Small Extra Energy 50 375x Atlas Shard Once Every 3 Months
Medium Extra Energy 100 750x Atlas Shard Once Every 3 Months
Darksilver Coin 25 100x Atlas Shard Once Every 3 Months
CC-C 3.000 300x Atlas Shard Once Every 3 Months
ABR 250 1.500x Atlas Shard Once Every 3 Months
Indoctrine Oil 75 2.100x Atlas Shard Once Every 3 Months
DMG-XA01 1 450x Atlas Shard Once Every 3 Months
SHD-XA01 1 450x Atlas Shard Once Every 3 Months
HP-XA01 1 450x Atlas Shard Once Every 3 Months
SPC-XA01 1 450x Atlas Shard Once Every 3 Months


The ship that you select and all of the items equipped (including Drone) is „loaned“ to you for the entirety of your run. Once you are defeated, that same ship will NOT be available for you anymore. Instead you will be back to controlling your own ship. Any equipment obtained from this Astral Ascension is also loaned and cannot be kept outside of this game mode. You can however, obtain final rewards which will be given to you depending on how far you progress in Astral Ascension.

Game Start
1. Choose your gate and your Bounty: Choose one out of two gates. The gates differ in the rewards that can be obtained from the respective Rift. There are different possible types of rewards (called Bounties) that are randomly chosen for each gate. So you can chose between various types of Bounties which can be Weapons, Generators, Ammunition, Unstable Modules, or HP recover. All Bounty types (except HP recover) have 2 tiers – Normal and Frenzied.
– A normal Bounty type means that there is a lower drop rate for strong, high level equipment
– A frenzied Bounty type means that there is a higher drop rate for strong, high level equipment. However, the NPCs for the Rift will be stronger than normal.​

2. Enter the rift and fight through 3 waves of NPCs

3. Once all NPCs have been defeated, choose one out of 3 Bounties – the one that you choose will immediately be equipped on your ship (if your slots are full, it goes into the Astral Ascension inventory).

4. Ammunition does not require a choice and various ammo will be randomly given to the player.

5. The next 2 gates appear as well as an exit gate in case you want to leave. There will be an manage tab in the event window where you can manage your equipment. If you leave the gate, you will be able to continue from where you left off, with the same configuration and HP remaining.

6. Repeat the steps, there are 45 Rifts in total with a mini-boss at every 5th rift. Your HP recover by 50% after each mini-boss. At the last rift (45th), the Final Boss attends you! Defeat the Final Boss or die and lose. Afterwards, you get your rewards.


At the beginning, we get:

  • 500.000 x1 ammunition.
  • 20.000 x2 ammunition.
  • 5.000 x3 ammunition.
  • 5.000 x4 ammunition.
  • 2.000 x1.000 rockets.

Each rift consists of 3 waves. In Rift 5, 10, 15, etc, there is only one wave with the boss.
There are 2 portals to choose from in each slot. In the first place, if we have such a possibility, we choose a portal with a weapon.
After completing the rift, a window will appear with three items to choose from. We choose one of them (in our opinion the best)
If we have a portal with modules, it is absolutely necessary to choose this portal.


WEAPONS PORTAL GENERATORS PORTAL MODULES PORTAL AMMUNITION PORTAL RESOURCE PORTAL HP PORTAL





Wave examples. The waves may be different depending on the type of portal selected.
The monsters are getting stronger in every rift.

RIFT 1 – 5 RIFT 6 – 10 RIFT 11 – 15
  • Wave 1 – P.E.T. Raider (5)
  • Wave 2 – P.E.T. Decoy (6)
  • Wave 3 – Mordon (6)
  • Wave 1 – Curcubitor (5)
  • Wave 2 – Mordon (6)
  • Wave 3 – P.E.T. Decoy (6)
  • Wave 1 – Saturn Liberator (3)
  • Wave 2 – Curcubitor (5)
  • Wave 3 – P.E.T. Raider (6)
  • Wave 1 – Boss Lordakia (6)
  • Wave 2 – Covering Cyborg (3)
  • Wave 3 – Uber Lordakia (6)
  • Wave 1 – Frozen Kristallin (1)
  • Wave 1 – Saturn Spearhead (1)
  • Wave 2 – Boss Saimon (5)
  • Wave 3 – Saturn Lightning (1)
  • Wave 1 – Saturn Spearhead (1)
  • Wave 2 – Saturn Bigboy (1)
  • Wave 3 – Saturn Avenger (1)
  • Wave 1 – Saturn Bigboy (1)
  • Wave 2 – Saturn Piranha (1)
  • Wave 3 – Frozen Icy (5)
  • Wave 1 – Lanatum (5)
  • Wave 2 – Saturn Liberator (1)
  • Wave 3 – Saturn Bigboy (1)
  • Wave 1 – Icy (1)
  • Wave 1 – Mordon (8)
  • Wave 2 – Boss Saimon (5)
  • Wave 3 – Saturn Nostromo (3)
  • Wave 1 – Mordon (8)
  • Wave 2 – Uber Lordakia (6)
  • Wave 3 – Saturn Nostromo (3)
  • Wave 1 – Saturn Avenger (1)
  • Wave 2 – Boss Saimon (5)
  • Wave 3 – Saturn Nostromo (3)
  • Wave 1 – Saturn Lightninh (1)
  • Wave 2 – Saturn Spearhead (1)
  • Wave 3 – Saturn Nostromo (3)
  • Wave 1 – Boss Sibelonit (1)
350 800 1.400

RIFT 1 – 5 RIFT 6 – 10 RIFT 11 – 15
  • Wave 1 – Saturn Defcom (3)
  • Wave 2 – Boss Saimon (3)
  • Wave 3 – P.E.T. Raider (5)
  • Wave 1 – Saturn Defcom (3)
  • Wave 2 – Saturn Yamato (4)
  • Wave 3 – Saturn Yamato (4)
  • Wave 1 – P.E.T. Decoy (8)
  • Wave 2 – Saturn Liberator (2)
  • Wave 3 – Uber Lordakia (5)
  • Wave 1 – P.E.T. Decoy (8)
  • Wave 2 – Mordon (6)
  • Wave 3 – P.E.T. Decoy (8)
  • Wave 1 – Frozen Kristallin (1)
  • Wave 1 – Spinelus (5)
  • Wave 2 – Sibelonit (3)
  • Wave 3 – Frozen Icy (6)
  • Wave 1 – Lanatum (4)
  • Wave 2 – Saturn Spearhead (1)
  • Wave 3 – Lanatum (4)
  • Wave 1 – Covering Cyborg (5)
  • Wave 2 – Covering Cyborg (5)
  • Wave 3 – Boss Saimon (5)
  • Wave 1 – Spinelus (5)
  • Wave 2 – Uber Lordakia (6)
  • Wave 3 – Lanatum (4)
  • Wave 1 – Icy (1)
  • Wave 1 – Gygerthrall (5)
  • Wave 2 – Kristallin (5)
  • Wave 3 – Gygerthrall (5)
  • Wave 1 – Ufonit (2)
  • Wave 2 – Boss Saimon (8)
  • Wave 3 – Ufonit (2)
  • Wave 1 – Sibelonit (6)
  • Wave 2 – Sibelonit (6)
  • Wave 3 – Sibelonit (6)
  • Wave 1 – Ufonit (2)
  • Wave 2 – Kristallin (5)
  • Wave 3 – Undefinied Destroyer (5)
  • Wave 1 – Boss Sibelonit (1)
350 800 1.400
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