When entering the Astral Ascension, you’ll start with a pre-configured ship. You need to fight through waves to obtain various rewards. You’ll be able to obtain equipment to augment your ship during this game mode and you will have to use your wits to get as far as possible.
Craft Astral CPUs to be able to enter the new Astral Ascension gate from the X-1 maps. The Astral Ascension gate is a Galaxy Gate of 45 rifts. Each rift has 3 waves and each player only has 1 life.
Before starting your fight, you choose from pre-configured ships and loadouts and you choose the type of reward that you would like to earn. Clearing each Rift rewards you with equipment to augment your ship. The further you go, the higher chance of better rewards.
When you die, you will obtain the rewards depending on how far you made it to the end and then you spawn back home.
SHIP | Sentinel | Diminisher | Pusat | Zephyr |
LASERS | 3x LF-3 Lvl 5 | 3x LF-3 Lvl 5 | 3x LF-3 Lvl 5 | 3x LF-3 Lvl 5 |
GENERATORS | 4x SG3N-B02 (Level 5) 1x G3N-3310 (Level 5) |
4x SG3N-B02 (Level 5) 1x G3N-3310 (Level 5) |
4x SG3N-B02 (Level 5) 1x G3N-3310 (Level 5) |
4x SG3N-B02 (Level 5) 1x G3N-3310 (Level 5) |
DRONES (Level 6) | 5x Iris (Level 1) 10x LF-3 (Level 1, 2 per drone) Default formation |
5x Iris (Level 1) 10x LF-3 (Level 1, 2 per drone) Default formation |
5x Iris (Level 1) 10x LF-3 (Level 1, 2 per drone) Default formation |
5x Iris (Level 1) 10x LF-3 (Level 1, 2 per drone) Default formation |
The ship that you select and all of the items equipped (including Drone) is „loaned“ to you for the entirety of your run. Once you are defeated, that same ship will NOT be available for you anymore. Instead you will be back to controlling your own ship. Any equipment obtained from this Astral Ascension is also loaned and cannot be kept outside of this game mode. You can however, obtain final rewards which will be given to you depending on how far you progress in Astral Ascension.
Game Start
1. Choose your gate and your Bounty: Choose one out of two gates. The gates differ in the rewards that can be obtained from the respective Rift. There are different possible types of rewards (called Bounties) that are randomly chosen for each gate. So you can chose between various types of Bounties which can be Weapons, Generators, Ammunition, Unstable Modules, or HP recover. All Bounty types (except HP recover) have 2 tiers – Normal and Frenzied.
– A normal Bounty type means that there is a lower drop rate for strong, high level equipment
– A frenzied Bounty type means that there is a higher drop rate for strong, high level equipment. However, the NPCs for the Rift will be stronger than normal.
2. Enter the rift and fight through 3 waves of NPCs
3. Once all NPCs have been defeated, choose one out of 3 Bounties – the one that you choose will immediately be equipped on your ship (if your slots are full, it goes into the Astral Ascension inventory).
4. Ammunition does not require a choice and various ammo will be randomly given to the player.
5. The next 2 gates appear as well as an exit gate in case you want to leave. There will be an manage tab in the event window where you can manage your equipment. If you leave the gate, you will be able to continue from where you left off, with the same configuration and HP remaining.
6. Repeat the steps, there are 45 Rifts in total with a mini-boss at every 5th rift. Your HP recover by 50% after each mini-boss. At the last rift (45th), the Final Boss attends you! Defeat the Final Boss or die and lose. Afterwards, you get your rewards.
The rewards in the table are the rewards that you’ll receive upon losing. They do not stack!
RIFTS | BASE REWARD |
1-4 | 250 Astralite |
5 | 270 Astralite |
6-9 | 350 Astralite |
10 | 400 Astralite |
11-14 | 500 Astralite |
15 | 600 Astralite |
16-19 | 700 Astralite |
20 | 800 Astralite |
21-24 | 900 Astralite |
25 | 970 Astralite |
26-29 | 1.050 Astralite |
30 | 1.110 Astralite |
31-34 | 1.160 Astralite |
35 | 1.210 Astralite |
36-39 | 1.1260 Astralite A chance to drop 1x Astral Booty Key |
40 | 1.300 Astralite A chance to drop 1x Astral Booty Key |
41-44 | 1.340 Astralite A chance to drop 2x Astral Booty Key |
45 (Final Boss undefeated) | 1.380 Astralite A chance to drop 2x Astral Booty Key |
45 (Final Boss defeated) | 1.400 Astralite A chance to drop 3x Astral Booty Key |
UNSTABLE MODULES:
With the addition of the Plus Ships to the ship roster, the following Unstable Modules now have a chance to affect all available Plus Ships as well:
APPEARANCE | NAME | MODIFIER | SHIP |
DMG-XA01 | Damage: Randomly, at least 4% | Randomly, higher chance for Sentinel, Diminisher, Pusat, Pusat Plus and Zephyr. | |
SHD-XA01 | Shield: Randomly, at least 4% | ||
HP-XA01 | Hitpoints: Randomly, at least 5% | ||
SPC-XA01 | Damage: Randomly, at least 5% Evasion:Randomly, at least 5% Shield Penetration: Randomly, at least 5% Speed: Randomly, at least 2% |
QUEST | REWARD | |||
Traveller | Use Astral CPU. | 0/1 | 4.000 UCB-100 | 1 |
Bold Adventurer | Use Astral CPU. | 0/2 | 3.000 RSB-75 | 3 |
Gallivanter | Use Astral CPU. | 0/3 | 10 Indoctrine Oil | 7 |
Globetrotter | Use Astral CPU. | 0/4 | Burning Trail | 10 |
Into The Deep | Use Astral CPU. | 0/7 | 25 Indoctrine Accelerator | 15 |
Tiny Treasure | Collect Astralite. | 0/250 | 100 Polychromium 50 Extra Energy |
1 |
Petite Prize | Collect Astralite. | 0/1.000 | 6.000 PLT-2021 | 3 |
Brilliant Trove | Collect Astralite. | 0/1.500 | HP-XA01 | 10 |
Radiant Fortune | Collect Astralite. | 0/2.000 | 5x Battle Repair Bot 2 | 15 |
Undending Riches | Collect Astralite. | 0/4.500 | 2x Battle Repair Bot 2 | 15 |
Inspection | Spawn wawes in Astral Ascension. | 0/30 | 2.000 PLT-2021 | 1 |
Discovery | Spawn wawes in Astral Ascension. | 0/75 | 3.000 RSB-75 | 3 |
Breakthrough | Spawn wawes in Astral Ascension. | 0/125 | 10 Indoctrine Oil | 7 |
Pioneer | Spawn wawes in Astral Ascension. | 0/250 | 5x Backup Shield 2 | 15 |
Key Crafter | Collect and assembled Astral Booty Key Blueprint from the Assembly. | 0/1 | 100 SR-5 | 1 |
Key Smith | Collect and assembled Astral Booty Key Blueprint from the Assembly. | 0/2 | 50 ABR | 3 |
Key Master | Collect and assembled Astral Booty Key Blueprint from the Assembly. | 0/3 | 4.000 CC-C | 7 |
Key To Victory | Collect and assembled Astral Booty Key Blueprint from the Assembly. | 0/5 | 5x Explosive Charging Blon | 15 |
Scanner | Collect Astral Booty Boxes. | 0/5 | 2.000 IDB-125 | 1 |
Surveyor | Collect Astral Booty Boxes. | 0/10 | 500 HSTRM-01 | 3 |
CNavigator | Collect Astral Booty Boxes. | 0/15 | SPC-XA01 | 7 |
Leap | Gain score in Astral Ascension. | 0/5.000 | 500 UCB-100 100 Polychromium |
1 |
Lift-Off | Gain score in Astral Ascension. | 0/7.500 | 50 ABR | 3 |
Ascension | Gain score in Astral Ascension. | 0/12.500 | SHD-XA01 | 7 |
Transcension | Gain score in Astral Ascension. | 0/25.000 | 2x NPC Nuke | 15 |
Battle Champion | Complete 20 Objectives. | 0/20 | DMG-XA01 | 1 |
TOTAL: 170 | ||||
If you want to get additional rewards from Objectives like , you have to buy a Battle Pass for 200.000 |
APPEARANCE | NAME | EXCHANGE LIMIT | KEY REQUIRED |
Zephyr | 0/1 | 30 | |
Astral Pusat Plus (design) | 0/1 | 25 | |
DMG-XT10 | 0/2 | 20 | |
SPC-XT10 | 0/2 | 20 | |
HP-XT10 | 0/2 | 20 | |
SHD-XT10 | 0/2 | 20 | |
DMG-XA01 | 0/5 | 10 | |
SPC-XA01 | 0/5 | 10 | |
HP-XA01 | 0/5 | 10 | |
SHD-XA01 | 0/5 | 10 | |
Burning Trail | 0/8 | 3 | |
NPC Nuke | 0/8 | 3 | |
Anti-AI Emergency Reserves | 0/8 | 3 | |
3.000x CC-C | 0/15 | 3 | |
75x SP-100X | 0/10 | 1 | |
100x Polychromium | 0/6 | 2 | |
25x Indoctrine Accelerator | 0/10 | 5 | |
15x Indoctrine Oil | 0/10 | 5 | |
50x ABR | 0/10 | 1 | |
125x Extra Energy | 0/5 | 1 | |
4x Green Key | 0/10 | 1 | |
3.000x RSB-75 | 0/10 | 1 | |
4.500x UCB-100 | 0/10 | 1 | |
2.000x PLT-3030 | 0/10 | 1 | |
3.000x PLT-2021 | 0/5 | 1 | |
500x UBR-100 | 0/10 | 1 | |
500x HSTRM-01 | 0/10 | 1 | |
25x DCR-250 | 0/10 | 1 | |
50x SR-5 | 0/10 | 2 | |
1.000x Seprom | 0/10 | 1 | |
150x Bifenon | 0/10 | 1 | |
100x Tetrathrin | 0/10 | 1 | |
75x Kyhalon | 0/10 | 1 | |
25x Scrap | 0/10 | 1 |
You can find these on all maps from X-2 to X-8 and 4-X and 5-X |
Required Battle Key to open the BOX |
BATTLE KEY OBTAINING: | |
SHOP PAYMENTS | EVENT OBJECTIVES |
CONTENTS | |||
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